Original Link: UseCasesAndStories
What is the difference between a UseCase and XP's UserStory?
This is a common question, and not one that has a generally
agreed on answer. Many people in the XP community consider stories
to be a simplified form of use cases, but although I used to hold
this view I see things differently now.
Use cases and stories are similar in that they are both ways to
organize requirements. They are different in that they organize for
different purposes. Use cases organize requirements to form a
narrative of how users relate to and use a system. Hence they focus
on user goals and how interacting with a system satisfies the
goals. XP stories (and similar things, often called features) break
requirements into chunks for planning purposes. Stories are explicitly
broken down until they can be estimated as part of XP's release
planning process. Because these uses of requirements are different,
heuristics for good use cases and stories will differ.
The two have a complex correlation. Stories are usually more
fine-grained because they have to be entirely buildable within an
iteration (one or two weeks for XP). A small use case may correspond
entirely to a story; however a story might be one or more scenarios
in a use case, or one or more steps in a use case. A story may not
even show up in a use case narrative, such as adding a new asset
depreciation method to a pop up list.
Do you need to do both? As in many things, in theory you do but
in practice you don't. Some teams might use use cases early on to
build a narrative picture, and then break down into stories for
planning. Others go direct to stories. Others might just do use cases
and annotate the use case text to show what features get done when.
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